well, this is awkward
raspbeary:

i took a few liberties with the hair but asktehbowz is my favorite blog and pls follow it

raspbeary:

i took a few liberties with the hair but asktehbowz is my favorite blog and pls follow it

outofcontextdnd:

Brujah: “-goes into frenzy over broken CD-“

Brujah: “-throws Gangrel party member out the window-“

Sun: “-rises-“

And that’s how we lost our character with the most experience.

taz-arts:

liara tries ice cream for the first time, has deeply spiritual experience

taz-arts:

liara tries ice cream for the first time, has deeply spiritual experience

thenimbus:

swolizard:

lylaha:

Lil Egyptian Gods by Silverfox5213

IM SOBBING ABT THESE

these are adorable

This artist makes really adorable stuff

chirart:

prokopetz:

phiasmir:

theanimatedraccoon:

missblackglass:

bands-and-anime:

missblackglass:

datsweetberrypunch:

scarecrows-art:

poppunklovesongs:

knee-say:

"I loved you, always.”

going to comment a little on this game: the overseeing voice talks as if it owns you, and defies your free will. if you follow its orders, you are praised, and the worldview becomes sharper and more detailed. if you don’t, you are chastised, and the world becomes more vague and difficult to navigate, but also more colourful and loud. it’s odd, and sort of eerie, but definitely interesting. take it as you will.

This game really unsettles me. It unsttles me that my first choice to obey, and when I played again and disobeyed, I got really emotional really fast. Failure hurt me more the more I disobeyed. It was… interesting to experience.

i’ve always said we are trained to obey more than to think.

holy shit. i reblogged this the first time without playing. then i played in and it is terrifying. i very much like this, but it will give you intense feelings. 

What’s the game??

you obey everything the game tells you too, even jumping into barbs and basically killing yourself. if you dont youre chastised and even the scolding is terrifying

So, essentially, it’s a game that illustrates what it’s like to be in an abusive parents or an abusive relationship - and how it affects you emotionally. That is horrific and ingenious - the next time someone negates the affects of emotional abuse, I’ll take them to this game and let them come to their own conclusions.

This game absolutely gets it. The most solid and reliable degradation is a gendered insult. The more you obey and co-operate, the better understanding you seem to have of your word, and things seem easier. But what really gets me is the contradiction. You are not allowed to have the correct answer. Are you a boy or a girl? The answer is no, I will give you the answer. even towards the end, your “praise” is “no, I will give you the answer. You earned this answer, but it is given to you by me.” Disobeying makes the world frightening and confusing and difficult, but beautiful in a world devoid of flavour.

Not just a gendered insult, either. The nameless voice that directs the player’s actions is supposed to be a hateful, abusive monster, and when the game’s designers asked themselves “okay, what’s the most degrading, dehumanising thing this voice could possibly do to the player?”, the answer they came up with was “deliberately misgender them”.

Played it both ways — one where I implicitly obeyed everything and the other where I defied wherever I could.

Both endings are abrupt and without any sort of contextual resolution. When you obey, you’re praised and you’re given a clear landscape and what appears to be a coin (so a reward), but with the clear knowledge everything is at the behest of the voice, who is so very pleased to own you. When you play the game defyingly, the voice that smugly tells you that it will make you beg ends up being the one that begs at the end. “Why do you hate me? I loved you.” “Where will you go? Will you stay close?” You’re given the choice between going and staying. If you choose to go, you’re given an unending corridor to walk through filled with the colorful glitchy distortion obscuring everything. It ends as you walk down it.

On one hand, you’re given the world you know, with all your needs met, but none of the will. On the other hand, you’re given a world of opportunity that’s entirely yours but it’s undefined, unknown, and unending.

It’s definitely an emotional experience.

 ”A demon can get into real trouble, doing the right thing.” He nudged the angel. “Funny if we both got it wrong, eh? Funny if I did the good thing and you did the bad one, eh?”
“Not really,” said Aziraphale.
Crawly looked at the rain.
“No,” he said, sobering up. “I suppose not.”

longiy:

probably my favourite painting I did (it have everything - pink color, big head ing background, some sci-fi machine, random fog effects) 

longiy:

probably my favourite painting I did (it have everything - pink color, big head ing background, some sci-fi machine, random fog effects) 

If anyone slaps you on the right cheek, turn to them the other cheek also
Matt 5:39

This specifically refers to a hand striking the side of a person’s face, tells quite a different story when placed in it’s proper historical context. In Jesus’s time, striking someone of a lower class ( a servant) with the back of the hand was used to assert authority and dominance. If the persecuted person “turned the other cheek,” the discipliner was faced with a dilemma. The left hand was used for unclean purposes, so a back-hand strike on the opposite cheek would not be performed. Another alternative would be a slap with the open hand as a challenge or to punch the person, but this was seen as a statement of equality. Thus, by turning the other cheek the persecuted was in effect putting an end to the behavior or if the slapping continued the person would lawfully be deemed equal and have to be released as a servant/slave.   

(via thefullnessofthefaith)

THAT makes a lot more sense, now, thank you. 

(via guardianrock)

I can attest to the original poster’s comments. A few years back I took an intensive seminar on faith-based progressive activism, and we spent an entire unit discussing how many of Jesus’ instructions and stories were performative protests designed to shed light on and ridicule the oppressions of that time period as a way to emphasize the absurdity of the social hierarchy and give people the will and motivation to make changes for a more free and equal society.

For example, the next verse (Matthew 5:40) states “And if anyone wants to sue you and take your shirt, hand over your coat as well.” In that time period, men traditionally wore a shirt and a coat-like garment as their daily wear. To sue someone for their shirt was to put them in their place - suing was generally only performed to take care of outstanding debts, and to be sued for one’s shirt meant that the person was so destitute the only valuable thing they could repay with was their own clothing. However, many cultures at that time (including Hebrew peoples) had prohibitions bordering on taboo against public nudity, so for a sued man to surrender both his shirt and his coat was to turn the system on its head and symbolically state, in a very public forum, that “I have no money with which to repay this person, but they are so insistent on taking advantage of my poverty that I am leaving this hearing buck-ass naked. His greed is the cause of a shameful public spectacle.”

All of a sudden an action of power (suing someone for their shirt) becomes a powerful symbol of subversion and mockery, as the suing patron either accepts the coat (and therefore full responsibility as the cause of the other man’s shameful display) or desperately chases the protester around trying to return his clothes to him, making a fool of himself in front of his peers and the entire gathered community.

Additionally, the next verse (Matthew 5:41; “If anyone forces you to go one mile, go with them two miles.”) was a big middle finger to the Romans who had taken over Judea and were not seen as legitimate authority by the majority of the population there. Roman law stated that a centurion on the march could require a Jew (and possibly other civilians as well, although I don’t remember explicitly) to carry his pack at any time and for any reason for one mile along the road (and because of the importance of the Roman highway system in maintaining rule over the expansive empire, the roads tended to be very well ordered and marked), however hecould not require any service beyond the next mile marker. For a Jewish civilian to carry a centurion’s pack for an entire second mile was a way to subvert the authority of the occupying forces. If the civilian wouldn’t give the pack back at the end of the first mile, the centurion would either have to forcibly take it back or report the civilian to his commanding officer (both of which would result in discipline being taken against the soldier for breaking Roman law) or wait until the civilian volunteered to return the pack, giving the Judean native implicit power over the occupying Roman and completely subverting the power structure of the Empire. Can you imagine how demoralizing that must have been for the highly ordered Roman armies that patrolled the region?

Jesus was a pacifist, but his teachings were in no way passive. There’s a reason he was practically considered a terrorist by the reigning powers, and it wasn’t because he healed the sick and fed the hungry.

(via central-avenue)

IT’S BACK

(via dynastylnoire)

Those who can tap into the raw energy of the Fade and block the whispering temptations of demons are truly exceptional.

video game meme → [1/7] video games → mass effect (1,2,3)

emilywarrenart:

My section for the beautiful Yaoi Hands anthology zine. More info here

gaulllimaufry:

feeling kin d a tired lately. , ,